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⌛Wrestling Universe® | Almost Out!

⌛Wrestling Universe® | Almost Out!

A Roblox experience owned by URWC | Ultimate Ro/Roblox-Wrestling Championship.

SportsENWrestlingWWERoleplay

Description (written by the developer; not a statement by this register)

URWC® & Power Development® Production. Arena Named after out highest donor: Subway_fan100 WWE, AEW, Lucha, NJPW, TNA, IMPACT, Royal Rumble, Elimination Chamber, Fastlane, WrestleMania, Greatest Royal Rumble, Backlash, Money in the Bank, Extreme Rules, SummerSlam, Hell in a Cell, Super Show-Down, Evolution, Crown Jewel, Survivor Series, TLC: Tables, Ladders & Chairs, Stomping Grounds, Clash of Champions, Payback, Battleground, Day 1, WrestleMania Backlash, In Your House, The Horror Show at Extreme Rules, Super ShowDown, No Mercy, Vengeance Day, Stand & Deliver, Halloween Havoc, WarGames, New Year's Evil, Great American Bash, Bash at the Beach, Starrcade, Worlds Collide, Roadblock: End of the Line, Night of Champions, Breaking Point, Over the Limit, Fatal 4-Way, Capitol Punishment, Double or Nothing, Fyter Fest, Fight for the Fallen, All Out, Full Gear, Revolution, Winter is Coming, Beach Break, St. Patrick's Day Slam, Battle of the Belts, Forbidden Door, All In, WrestleDream

Last updated by the developer 11 Jun 2026, 09:37 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
20,274
lifetime visits
93%
liked (52 👍 / 4 👎)
2,691
favourites (132.7 per 1k visits)
20 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

URWC; Ad · other749 · 0.00% win
PB; Ad · other749 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.