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Tsunami Survival! 🌊

Tsunami Survival! 🌊

A Roblox experience owned by FRAGILE SOFTWARE.

SurvivalENdisaster simulationretro/old robloxsurvival mechanics

Tsunami Survival! 🌊 is a survival experience created on 2016-12-19. It has recorded 1,103,561 lifetime visits and 2,910 favorites. The game holds a 62% like percentage. Currently, zero users are playing. The experience is categorized under the survival genre. It features mechanics involving tsunami avoidance and item purchases.

Description (written by the developer; not a statement by this register)

How to play: Find a sturdy structure that can withstand the tsunami, and avoid falling into it! You can buy items with coins in the shop to increase your chances of survival! Remake of 2009 -> 2014 disaster era Roblox games. tags: tsunami, tsunami survival, can you survive a tsunami, flood, flood survival, 2008, classic, old roblox, old physics, destruction, survive, retro

Last updated by the developer 7 Aug 2026, 03:40 UTC.

0
playing (measured 12 Aug 2026, 06:52 UTC)
1,103,561
lifetime visits
62%
liked (624 👍 / 388 👎)
2,909
favourites (2.6 per 1k visits)
19 December 2016
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome572,603 · 0.00% win
Survived! · other214,509 · 0.00% win
25 Survivals! · progression5,285 · 0.00% win
50 Survivals! · progression1,520 · 0.00% win
100 Survivals! · progression325 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4762no change
14 Aug 2026, 14:4662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.