[BETA] North Korea: The Fate of Humanity
A Roblox experience owned by -DPRK- Korean People's Army.
ShooterENmilitarynuclearmission-based
Description (written by the developer; not a statement by this register)
NUKES! Intelligence shows the crazed leadership of North Korea has armed its nuclear warheads! The world needs your help to assure those warheads do not launch towards--- Your mission, if you choose to accept it, is to drop into the demilitarized zone where you'll then activate the mission. Specific details will be available once you land. BEWARE! Sacrifices may be required to save humanity. God Speed! Join our group to be apart of the Korean Army: https://www.roblox.com/groups/6126166/DPRK-Korean-Peoples-Army#!/about Join our social link server to receive a free in-game clue! Message CannonTear if you find any bugs. You can message him via our social links or through Roblox PM Game passes are available now at a discounted price! Disclaimer: https://devforum.roblox.com/t/north-korea-the-fate-of-humanity-disclaimer/566268 Via recommendation from Epilepsy Action / Epilepsy Foundation of America, no in-game strobe effect lighting exceeds 4 hertz.
Last updated by the developer 25 Mar 2021, 00:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.