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Shiver [STORY]

Shiver [STORY]

A Roblox experience owned by KBP (KB Promotions).

AdventureENdetectivemysterystory-driven

Description (written by the developer; not a statement by this register)

Like and Favorite the game for more updates! After the recent death, your boss decides to take real action on the current mystery that was going on in ROBLOXIA. He has sent you (alongside with other detectives) to discover what was going on with the case. Yet, the destination chosen was just a shed owned by a young man and his older brother. Can you (alongside with the others) solve the case without harming the entire world? [CREDITS ARE IN-GAME!] This game has NOTHING related to the Steam game. The titles somehow were similar...

Last updated by the developer 19 Jul 2025, 05:47 UTC.

0
playing (measured 19 Aug 2026, 17:45 UTC)
2,074
lifetime visits
93%
liked (14 👍 / 1 👎)
31
favourites (14.9 per 1k visits)
24 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · other744 · 0.00% win
Oof! · secret147 · 0.00% win
Annoyed · other125 · 0.00% win
Entered Underworld · progression117 · 0.00% win
I like your cut g · other45 · 0.00% win
Joined during the Christmas Event · other37 · 0.00% win
Hidden Note · secret22 · 0.00% win
Oofrooms · progression14 · 0.00% win
Good Ending · progression10 · 0.00% win
Assault · other8 · 0.00% win
Bad Ending · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.