Mega Easy Obby π₯ 615 Stages!
A Roblox experience owned by Cranky Studio's.
ObbyENparkour615 stageseasy difficulty
Mega Easy Obby π₯ 615 Stages! is an obby genre experience created on 2021-01-24. It has recorded 969,043 lifetime visits and 895 favorites. The game holds a 27% like percentage. Currently, zero users are playing. The description highlights 615 stages and automatic progress saving.
Description (written by the developer; not a statement by this register)
π¨ WARNING : After buying a gamepass, please reset or rejoin to make it work! π¨ π Welcome to the Mega Easy Obby! This obby is the best parkour course around! π New Stages At 500 Likes! πYou have finished the Obby without problems? Click Up to FOLLOW the game, You will receive a notification when i'll add new stages! Join the group - https://www.roblox.com/groups/9182708/Cranky-Studios#!/about π Can you conquer the 615 obstacles? πThe progress you have made is automatically saved, so you can always continue where you left off Tags: Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Rainbow Obby, BRAWL STARS, OBBY, EASY, PRACTICE, BASIC OBBY, RELEASE, PARKOUR, VERY EASY Developer- BrokenzxReave
Last updated by the developer 18 Oct 2023, 18:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.