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Tacc's Walkaround Per Difficulty Chart Obby

Tacc's Walkaround Per Difficulty Chart Obby

A Roblox experience owned by Tacc's Obby Studios.

ObbyENwalkarounddifficulty chartobby

Description (written by the developer; not a statement by this register)

just walkarounds! yes, you should get it. you dont have to jump over these "wraps". just walk. Maybe there will be some strategy for these? Who knows! useless descriptions like always

Last updated by the developer 5 Nov 2022, 17:31 UTC.

0
playing (measured 11 Aug 2026, 06:08 UTC)
117,634
lifetime visits
42%
liked (233 👍 / 321 👎)
638
favourites (5.4 per 1k visits)
25 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ho 2
865 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome31,740 · 100.0% win
Reach the Soul-Crushing Difficulties. · progression2,900 · 100.0% win
Reach niI and above. · progression2,001 · 0.00% win
Beat the game! · progression83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.