🌈 Color Experiment
A Roblox experience owned by Sharkbyte Studios.
MinigamesENSpleefSurvivalDisasters
Color Experiment is a minigame created on 2021-01-27. It has accumulated 8,868,281 lifetime visits and 44,429 favorites. The experience holds a 72% like percentage. Currently, zero users are playing. The game combines Spleef and Color Block mechanics with purchasable disasters.
Description (written by the developer; not a statement by this register)
🌈 Imagine Spleef + Color Block combined mixed with disasters players can buy to make the game more deadly. Game Rules: 1. Find the correct color block 2. Stay on as long as possible, avoid disasters 3. Be the last one to survive! 👍 Like the game if you enjoyed it! ⌛ Time it took to make this: 1/27 - 1/30 🔔 Join Sharkbyte Studios to gain a special Chat Tag + Shark Pet + Double Credits!
Last updated by the developer 21 Jun 2026, 18:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:07 | 72 | no change |
| 23 Aug 2026, 21:06 | 72 | no change |
| 13 Aug 2026, 21:06 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.