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🔥HARD🔥 Tower of Death

🔥HARD🔥 Tower of Death

A Roblox experience owned by Lavatic Studios.

ObbyENtowerobbypractice

🔥HARD🔥 Tower of Death is an obby experience created on 2021-01-30 by Lavatic Studios. The game has accumulated 578,164 lifetime visits and 1,854 favorites. Currently, zero users are playing. The title holds a 58% like percentage. It features codes for in-game currency and commands for private server owners.

Description (written by the developer; not a statement by this register)

☀️ NEW CODE! Use code 'summer' 'devbonus' and 'winners' to receive some voltz! 🔥 Can you beat the tower? Let's have some fun while practicing your obby skills! 👑 Private server owners can use the "/skip" command. ⭐ A game by Lavatic Studios. Inspired by Tower of Hell.

Last updated by the developer 18 Feb 2025, 08:46 UTC.

0
playing (measured 11 Aug 2026, 06:33 UTC)
578,164
lifetime visits
58%
liked (400 👍 / 288 👎)
1,854
favourites (3.2 per 1k visits)
30 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
299 R$
Double Voltz
199 R$
Fusion Coil
149 R$
Gravity Coil
99 R$
Speed Coil
99 R$
Lucky
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression20,452 · 0.00% win
Meet the Developers · other1,229 · 0.00% win
Boosted · other270 · 0.00% win
Secret · secret195 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.