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Pet Swarm Simulator

Pet Swarm Simulator

A Roblox experience owned by Pet Swarm Series.

SimulatorENpet collectionsimulatorfantasy

Pet Swarm Simulator is a simulator experience created on 2021-02-01. It has recorded 132,720,021 lifetime visits and 524,105 favorites. The current player count is 36. The experience holds an 85% like percentage. Players engage in pet collection, hatching, and trading mechanics within the game.

Description (written by the developer; not a statement by this register)

Travel the worlds to find the Evil Dark Wizard who has cursed the innocent pets of Pet Swarmia! Defeat enemies, feed and hatch their eggs into awesome new rare pets, and become POWERFUL! 🥚 FIGHT ENEMIES to unlock eggs! 🌳 PLANT EGGS in your nest! 🍎 COLLECT FOOD to feed your eggs! 🐣 HATCH EGGS to get awesome and stronger pets! 💎 EXPLORE THE MAP for stronger enemies and better eggs! 🔃 TRADE with other players! 📌 Follow the developers + social links below for codes & updates! @7illuzive @ManPiddy @YactiDesign

Last updated by the developer 26 Feb 2023, 21:49 UTC.

36
playing (measured 10 Aug 2026, 14:22 UTC)
132,720,021
lifetime visits
85%
liked (203,674 👍 / 37,152 👎)
523,489
favourites (3.9 per 1k visits)
1 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinity Backpack
685 R$
+50% Damage
595 R$
+3 Pet Slots
595 R$
Lucky Eggs
495 R$
+50% Coins
395 R$
+250 Pet Inventory
385 R$
+50% Food
295 R$
Double Drops
295 R$
+2 Pet Slots
295 R$
+100 Pet Inventory
275 R$
Sprint
95 R$
+30 Pet Inventory
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8523 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked1 November 2026 — 85 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:1685no change
22 Oct 2026, 13:0885no change
12 Oct 2026, 13:0785no change
2 Oct 2026, 13:0585no change
22 Sept 2026, 13:0485no change
12 Sept 2026, 13:0385no change
2 Sept 2026, 13:0285no change
23 Aug 2026, 12:5385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

2,684,032
YouTube views across 21 matched videos

Most-viewed match: “UNLOCKING THE SECRET AREA IN PET SWARM SIMULATOR AND THE MOST OP PETS EVER!! (Roblox)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 11 Oct 2026, 03:20 UTC.