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⛩️ Karate!

⛩️ Karate!

A Roblox experience owned by Κarate.

Fighting & PvPENmartial artscompetitive rankedmultiplayer combat

⛩️ Karate! is a fighting-pvp Roblox experience created on 2021-02-02. The game currently has 77 players online. It has accumulated 49,871,564 lifetime visits, 175,401 favorites, and an 80% like percentage.

Description (written by the developer; not a statement by this register)

[🥋] Karate is a first-react multiplayer combat orientated game, fight your friends and participate in a competitive ranked league, unlock rewards and different styles, to making your way up from a white belt to an experienced mastered black belt. [⚡🔋] Every weekend has an automatic double EXP event. 4:00 PM Friday - 4:00 PM Sunday (PST) 12:00 AM Saturday - 12:00 AM Monday (GMT) 7:00 PM Friday - 7:00 PM Sunday (EST) [🎮📱💻] Karate is proudly supported on all hand held devices! [📜Credits] kyasuji - Programming Nikoverc - Exterior Terrain & Contributions Musketfall - Interior Dojo [🏷️] Karate Miyagi Do Cobra Kai Eagle Fang Topanga Dojo Martial Arts Tournament Training Fighting Combat Sparring Muay Thai Taekwondo

Last updated by the developer 7 Aug 2026, 09:14 UTC.

77
playing (measured 10 Aug 2026, 14:18 UTC)
49,871,564
lifetime visits
80%
liked (87,313 👍 / 21,990 👎)
176,160
favourites (3.5 per 1k visits)
2 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1857first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Portable Vendor
125 R$
Private Dojo
105 R$
Extra Emote Slots
99 R$
Dance Pack #1
50 R$
Dance Pack #2
50 R$
Dance Pack #3
50 R$
Ragdolls
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Earn White Belt · progression496,135 · 0.30% win
Earn Orange Belt · progression29,840 · 0.10% win
Earn Blue Belt · progression12,495 · 0.00% win
Earn Yellow Belt · progression4,796 · 0.00% win
First Prestige · progression4,625 · 0.10% win
Second Prestige · progression1,019 · 0.10% win
Easter 2025 Eggsplorer871 · 0.00% win
Earn Green Belt · progression847 · 0.10% win
Third Prestige · progression406 · 0.00% win
Earn Purple Belt · progression301 · 0.00% win
Fourth Prestige · progression187 · 0.00% win
Christmas 2024 Conqueror · progression172 · 0.00% win
Halloween 2025 Completionist · progression149 · 0.00% win
Earn Brown Belt · progression141 · 0.00% win
Fifth Prestige · progression84 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8023 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:3680no change
12 Oct 2026, 14:3480no change
2 Oct 2026, 14:3380no change
22 Sept 2026, 14:3280no change
12 Sept 2026, 14:3180no change
2 Sept 2026, 14:2280no change
23 Aug 2026, 14:1780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

karate.fandom.com1 active editors · 2,933 edits
337 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.