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[Jiren + Gilgamesh] Heavens Arena

[Jiren + Gilgamesh] Heavens Arena

A Roblox experience owned by Hermano's Literature Club.

Fighting & PvPENanimefightingcombat

[Jiren + Gilgamesh] Heavens Arena is a fighting-pvp experience created on 2021-02-03. It currently has 19 players online. The game has accumulated 26,564,978 lifetime visits, 103,629 favorites, and a 69% like percentage.

Description (written by the developer; not a statement by this register)

A fighting game featuring a large variety of anime characters. Controls: Shift - Mouse Lock M1 - Basic Attack M2 - Side Launcher E + M2 - Up Launcher 1 - Move #1 2 - Move #2 3 - Move #3 4 - Ultimate Move 5 - Move #5 (E + 4) E - Alternate Q - Dash F - Block R - Assist C - Evasion E + C - Limit Burst Left Control (In Air) - Fast Fall G - Character Emote (Gamepass Required) E + G - Character Alternate Emote (Gamepass Required)

Last updated by the developer 28 Jun 2026, 20:52 UTC.

19
playing (measured 10 Aug 2026, 17:31 UTC)
26,564,978
lifetime visits
69%
liked (41,374 👍 / 18,785 👎)
103,521
favourites (3.9 per 1k visits)
3 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3119first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Exp
800 R$
2x Money
800 R$
Character Pack #1
200 R$
Character Pack #2
200 R$
Character Emotes
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6923 August 2026 — 69 % liked2 September 2026 — 69 % liked12 September 2026 — 69 % liked22 September 2026 — 69 % liked2 October 2026 — 69 % liked12 October 2026 — 69 % liked22 October 2026 — 69 % liked1 November 2026 — 69 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:1969no change
22 Oct 2026, 16:1769no change
12 Oct 2026, 16:1669no change
2 Oct 2026, 16:1569no change
22 Sept 2026, 16:0869no change
12 Sept 2026, 16:0669no change
2 Sept 2026, 16:0469no change
23 Aug 2026, 15:5069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.