Gun Dealer Tycoon
A Roblox experience owned by Dekumple.
TycoonENtycoonmilitarysimulation
Gun Dealer Tycoon is a Roblox experience in the tycoon genre, created on February 4, 2021. The game has accumulated 2,039,081 lifetime visits and 29,176 favorites. Currently, zero users are playing. The title holds a 62% like percentage based on user ratings.
Description (written by the developer; not a statement by this register)
Welcome to Gun Dealer Tycoon! Changelog: [New Servers Only] -Buffed all weapons. -Buffed all car storage capacity except starter one. -Added gamepass that allows for instant selling entire car storage. -Sell point entrances are now wider. -Added more cover to the AirDrop zone -Additional minor bug fixes. In this tycoon You'll be producing guns and selling them to the rest of the world to earn money which You can spend on producing better guns, getting better vehicles and making Your base stronger to defend from other gun dealers. See You on the gun marketplace Private! Created by: - Koutoku1 (Map Builder & Project Manager) @DevKarolus1 - Hadesiako (UI Graphics) - GilathissNew (Icon & Thumbnail) - iiGustavoSi (Map Builder) @iiGustavoSi1 - KRZYMEN (Scripter) @krzymen - gruchacz5 (Animations)
Last updated by the developer 3 Jun 2025, 11:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.