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Lifts

Lifts

A Roblox experience owned by Elevators Official Fan Group.

OtherENsimulationinteractivenostalgic

Description (written by the developer; not a statement by this register)

Welcome to Lifts, a place where you can get in and out of various lifts. We have nostalgic lifts, Samsung lifts and more.

Last updated by the developer 9 Aug 2026, 15:54 UTC.

1
playing (measured 12 Aug 2026, 15:53 UTC)
28,348
lifetime visits
77%
liked (37 👍 / 11 👎)
130
favourites (4.6 per 1k visits)
4 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN (HD ADMIN)
299 R$
MOD (HD ADMIN)
99 R$
VIP (HD ADMIN)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,738 · 100.0% win
You got into the tallest elevator! · progression391 · 0.00% win
You got on the elevator glitchy!!! · other303 · 0.00% win
YOU MET THE OWNER! · social238 · 0.00% win
You got on the slowest elevator!!! · other83 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

75777616 August 2026 — 75 % liked15 September 2026 — 76 % liked5 October 2026 — 77 % liked15 October 2026 — 77 % liked16 August 202615 October 2026
4 measurements spanning 60 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 06:3377no change
5 Oct 2026, 06:3277+1
15 Sept 2026, 05:0876+1
16 Aug 2026, 05:0475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.