Group Finding Center
A Roblox experience owned by Group Finders.
Social & hangoutENsocial hubgroup advertisingcommunity networking
Group Finding Center is a social-hangout experience created on 2021-02-05. The game has recorded 594,729 lifetime visits and 21,702 favorites. Currently, zero users are playing. The experience maintains an 80% like percentage. It functions as a platform for advertising groups and businesses.
Description (written by the developer; not a statement by this register)
Group Finding Center was built for anyone to advertise their group or Roblox business, and is the perfect place to easily find people you are looking for. Using the center is completely free! Open booths and use custom signs with no wait times or fees. ----- Disclaimer to Roblox staff: Group Center is not responsible for any ToS breaking booths or signs that may appear. Our devs are committed to removing user-created content against ToS. Piano credit to NickPatella.
Last updated by the developer 23 Jul 2024, 17:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.