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[TESTING PHASE] Five Nights At cool boy's [DEMO]

[TESTING PHASE] Five Nights At cool boy's [DEMO]

A Roblox experience owned by Lightning Ninja’s fan club.

HorrorENFive Nights at Freddy'sOffice SurvivalCustom AI

Description (written by the developer; not a statement by this register)

TESTING PHASE: Not everything is finished, the game will temporarily be public for the purpose of getting feedback on code. I am fully aware not everything is finished but I know what I will do. INSTRUCTIONS / HOW TO PLAY: In your office, there is a paper on your left, click it for information. Keys: Q-Left Door E-Right Door W-Front Light Progress (approximately) Scripting: 85% Building: 60% Sound: 40% Other:50-70% AIs: cool boy: 3 epic boy: 10 sunscreen man: 5 Disclaimer: This is a DEMO, the full game will have MUCH more. Donate: https://www.roblox.com/game-pass/15432849/EPIC-COOL-DONATION Please donate to help us funds things like sounds (phone man), ads etc. Share with friends to help us grow. cool boy: https://www.roblox.com/catalog/6680873675 epic boy: https://www.roblox.com/catalog/6680016888 sunscreen man: https://www.roblox.com/catalog/6703048999 squishy man: Coming soon Funny purple man: https://www.roblox.com/catalog/6368887480

Last updated by the developer 10 Sept 2021, 15:42 UTC.

0
playing (measured 11 Aug 2026, 23:53 UTC)
1,311
lifetime visits
94%
liked (31 👍 / 2 👎)
45
favourites (34.3 per 1k visits)
5 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EPIC COOL DONATION
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester · other359 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.