Stranded
A Roblox experience owned by Stranded Development.
SurvivalENsurvivalPvPbase-building
Stranded is a survival experience created on 2021-02-05. It has accumulated 2,901,009 lifetime visits and 26,351 favorites. The game holds a 73% like percentage. Currently, zero players are active. The title features mining, base construction, and combat mechanics within various biomes.
Description (written by the developer; not a statement by this register)
🏝️ Welcome to Stranded! 🏝️ 💎 Mine Various Unique Ores ⚔️ Battle Players to the Death 🔨 Construct a Base 🧨 Raid Opposing Player's Bases 🏞️ Explore a Multitude of Biomes and the many secrets they hold 🦀 Encounter Different Wild Animals 🗡️ Fight tough Enemies and defeat powerful Bosses 🛠️ Craft Armor, Weapons, Tools & more to become the most powerful player to ever live 📜Complete quests for friendly NPCs Current player level cap: 250 Current weapon level cap: 50 Info: VIP server have limitations on what can be earned in them. e.g. Soul Gems can only be earned from PvP in public servers Exploiting will not be tolerated. All bans are final [Shift]: Sprint [C]: Quick Craft [R]: Open Inventory [G]: Drop item [T]: Build Mode [F]: Build Mode Snapping [TAB]: Player list [Ctrl]: Lock camera [M]: Map
Last updated by the developer 24 Jun 2025, 20:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 06:15 | 73 | no change |
| 24 Aug 2026, 06:08 | 73 | no change |
| 14 Aug 2026, 06:07 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.