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Valentine's Day

Valentine's Day

A Roblox experience owned by SnapLog Games.

AdventureENadventurepuzzleromance

Description (written by the developer; not a statement by this register)

A Love Story on Valentine's Day! Play and uncover the mysteries and keys to love. This game took over 15,000 hours to create, with all elements uniquely hand-crafted by the developers at SnapLog Studios. We're bringing this 100% original experience to Roblox on February 14, 2025. See you soon!

Last updated by the developer 13 Feb 2025, 19:20 UTC.

0
playing (measured 15 Aug 2026, 17:16 UTC)
1,562
lifetime visits
38%
liked (5 👍 / 8 👎)
8
favourites (5.1 per 1k visits)
6 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 17:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Corrupt
500 R$
TEST
50 R$
TEST
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Valentine's Day 2025 · other57 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.