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Rare's Difficulty Chart Obby

Rare's Difficulty Chart Obby

A Roblox experience owned by RareStudio®.

ObbyENprogressive difficultyleaderboardsparkour

Description (written by the developer; not a statement by this register)

Welcome to Rare's Difficulty Chart Obby! Rare's Difficulty Chart Obby is a game designed to test your skills at obbies. The obby gets progressively harder the more stages you complete. ✨Latest Update✨ + 8 New Stages! + Deaths & Time Played Leaderboards! + 3 Physical Leaderboards! + More! Current stages: 114 Join the RareStudio group for perks: https://www.roblox.com/groups/3315664/RareStudio Game created by Coldshot_Dev. Tags (Ignore): JTOH, TOH, Tower of Hell, Jupiter's Tower of Hell, DCO RDCO, Difficulty Chart Obby, Rare's Difficulty Chart Obby, Wallhop, Wall hop, Obby, Parkour, Jump, Difficult, Easy, Very Easy, Arduous, Hard, Insane, Intense, Impossible, Rage, Rage Quit, Medium, Intermediate, Sea, SDCO, KDCO, DDCO, LDCO, CDCO, SDCO, AWCO, ADCO, PDCO.

Last updated by the developer 23 Feb 2021, 00:35 UTC.

0
playing (measured 11 Aug 2026, 08:16 UTC)
1,227
lifetime visits
85%
liked (11 👍 / 2 👎)
7
favourites (5.7 per 1k visits)
6 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
368 R$
Boombox
368 R$
Speed Coil
148 R$
Gravity Coil
148 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Rare's Difficulty Chart Obby! · welcome445 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.