Heather Ridge Ski Resort ⛷
A Roblox experience owned by Timberline Ski Resorts.
SimulatorENskiingroleplaywinter
Heather Ridge Ski Resort ⛷ is a simulator experience created on 2021-02-08. It has accumulated 774,689 lifetime visits and 2,238 favorites. The title holds a 65% like percentage. Currently, zero users are playing. The description highlights skiing, roleplay, and lift controls within a mountain setting.
Description (written by the developer; not a statement by this register)
⚠️ Controls work for ANYONE in private servers, regardless if you're an operator or not! ⚠️ This game is a legacy game, and experiences issues or may break, join our comm. server for sneak-peeks on our new one! ⛷ Welcome to Heather Ridge Ski Resort! Ski, roleplay with friends, and of course, ride our lifts. Challenge yourself on Bruno's steep slopes, ski down Stormin' Norman., or pop tricks in the terrain park on Summit! There's something for everyone! 🎛️ - Want to control our lifts? Apply on our community server, or buy a private server! Tags: Ski Resort, Ski Lift, Snow, Mountain, Winter, Chair Lift, Ski Lift, Skiing, Ski, Pine Hill, ski resort, resort, simple resort, chairlift, christmas Credit: MilanYVR (Gondola's, Magic Mile Chair
Last updated by the developer 16 Mar 2026, 03:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.