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[Discontinued] Escape the Dungeon

[Discontinued] Escape the Dungeon

A Roblox experience owned by 1tchy's Official Group.

AdventureENdungeonescapepuzzle

Description (written by the developer; not a statement by this register)

Can you Escape the Dungeon? Icons by: ThatNivek (@Nivek2651234) ------------------------------------------------------- 12/21/23 Updates/Improvements: - ice melt (Phase 5/5) 12/24/23 -Bug fixes: - flinging ice circle by walking on it - fixed dialogue with "very1tchy" ------------------------------------------------- Next Update(s): - finish level select dungeon (not working on it at the moment) ------------------------------------------------------------- Please report any bugs and glitches you may encounter during the experience in the group wall. We want our game to be fun for all platforms.

Last updated by the developer 18 Jul 2026, 20:20 UTC.

0
playing (measured 26 Aug 2026, 01:15 UTC)
450
lifetime visits
85%
liked (11 👍 / 2 👎)
16
favourites (35.6 per 1k visits)
10 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Woah! That's the biggest donation ever on my game!
450 R$
40 Robux Donation
40 R$
Small Donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the game! · welcome20 · 0.00% win
Beaten Level 1! · progression4 · 0.00% win
Beaten Level 3! · progression4 · 0.00% win
Beaten Level 4! · progression2 · 0.00% win
Beaten Level 5! · progression2 · 0.00% win
Beaten Level 2! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.