Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
laser.io (beta)

laser.io (beta)

A Roblox experience owned by Master Obbies.

ShooterENarena shootergrowth mechanicbeta

Description (written by the developer; not a statement by this register)

This is a beta version of laser.io. More features will be added in due course, and there may be bugs! Collect "Stix" from around the map to grow your beam and spin around to attack and kill other players. Every time you collect a stix your beam will grow. Killing other players gives you Gold Stix, which you can use in the shop!

Last updated by the developer 9 May 2021, 12:23 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
43,501
lifetime visits
36%
liked (259 👍 / 466 👎)
1,024
favourites (23.5 per 1k visits)
12 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Rebirth Points
599 R$
2x Gold Stix
499 R$
2x Stamina
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Kill · other7,871 · 0.00% win
100 Size · other2,190 · 0.00% win
250 Size · progression664 · 0.00% win
10 Kills · other589 · 0.00% win
500 Size · progression262 · 0.00% win
1000 Size · other127 · 0.00% win
1 Rebirth · progression103 · 0.00% win
50 Kills · progression62 · 0.00% win
100 Kills · progression20 · 0.00% win
2000 Size · other11 · 0.00% win
5 Rebirths · progression9 · 0.00% win
500 Kills · progression5 · 0.00% win
10 Rebirths · progression4 · 0.00% win
25 Rebirths · progression1 · 0.00% win
50 Rebirths · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.