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🌟✨ GlamDoll Dress Up – New Update! ✨🌟

🌟✨ GlamDoll Dress Up – New Update! ✨🌟

A Roblox experience owned by Darein.

RoleplayENfashiondoll customizationcasual

GlamDoll Dress Up is a roleplay experience created on 2021-02-13. It has accumulated 545,612 lifetime visits and 1,243 favorites. The game holds a 30% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🌟 Welcome to GlamDoll Dress Up – Where Fashion Dreams Come True! πŸ‘—βœ¨ Unleash your inner stylist and dive into a world full of glam, glitter, and gorgeous outfits! In GlamDoll Dress Up, you can create your perfect fashion doll by choosing from hundreds of clothes, hairstyles, makeup looks, and accessories. From casual to royal, your creativity is the limit! πŸ’„ Features: 🌈 Huge collection of dresses, tops, skirts, shoes & more πŸ’‡β€β™€οΈ Unique hairstyles and trendy makeup options 🏰 Stylish backgrounds and scenes 🧚 Fun, relaxing gameplay for all ages πŸ“Έ Save your designs and share them with friends! Whether you’re into high fashion or cute fairytale styles, this game is your new fashion playgroun

Last updated by the developer 5 Aug 2025, 17:36 UTC.

0
playing (measured 11 Aug 2026, 08:36 UTC)
545,612
lifetime visits
30%
liked (169 πŸ‘ / 390 πŸ‘Ž)
1,242
favourites (2.3 per 1k visits)
13 February 2021
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Donate
1,000 R$
Admin
1,000 R$
Radio
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO AESTHETIC GIRLS πŸŽ€βœ¨ Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3014 August 2026 β€” 30 % liked3 September 2026 β€” 30 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 29–31 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:2330no change
14 Aug 2026, 20:2330first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.