Anomic : Revamp
A Roblox experience owned by Anomic Studios.
RoleplayENopen worldroleplaypolice
Anomic : Revamp is a roleplay experience created on 2021-02-16. It has accumulated 3,260,594 lifetime visits and 35,059 favorites. The title holds a 79% like percentage. Currently, zero users are playing the game.
Description (written by the developer; not a statement by this register)
In the Nevada desert lies the troublesome Anomie County, with its vast terrain and few towns spread in between proving difficult for any guarantee of safety. Enforce the law and keep the peace as one of the few police forces in the area, sell dangerous weapons to felons as an arms dealer, show off your brand new car only to have it explode - the only thing normal here is the lack of it. Patch notes: https://devforum.roblox.com/t/anomic-revamp-update/4127986 GAMEPASSES FROM THE OLD GAME STILL WORK IN HERE, DO NOT BUY THE NEW ONES IF YOU OWN THE SAME IN ANOMIC 1!!!
Last updated by the developer 27 Jul 2026, 11:22 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:08 | 79 | no change |
| 14 Aug 2026, 05:07 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.