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[🍞BREAD] MONOLITH DEFENSE

[🍞BREAD] MONOLITH DEFENSE

A Roblox experience owned by Hyperion Productions.

Tower defenseENtower defenseco-optech tree

[🍞BREAD] MONOLITH DEFENSE is a tower-defense experience created on 2021-02-16. The game records 8,951,716 lifetime visits and 24,731 favorites. It maintains an 89% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Monolith Defense is a tower defense game with fun and expansive gameplay! Give us feedback! We listen to everyone! 🧍🐟Defend against waves of unique enemies like noobs and fish?! ⬆️Upgrade your towers with an elaborate tech tree! ⭐Ascend your towers to upgrade them even further! 💥Use impactful abilities to shift the tide of battle! 🧑‍🤝‍🧑Go in solo or team up with up to 4 player co-op! ❗During this alpha stage of the game everything is subject to change, be aware of constant changes and updates.❗ If you enjoy the game, please like or favorite for more exciting updates! 👍 Premium members earn 5% more gold and xp!

Last updated by the developer 25 Feb 2026, 23:42 UTC.

0
playing (measured 10 Aug 2026, 18:33 UTC)
8,951,716
lifetime visits
89%
liked (10,114 👍 / 1,261 👎)
24,728
favourites (2.8 per 1k visits)
16 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Banner Selector Gamepass
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Noob Badge257,903 · 2.6% win
Aquatic Badge · other107,135 · 0.00% win
Level 10 Badge82,215 · 0.00% win
Level 25 Badge · progression38,945 · 0.00% win
Student Badge · welcome37,155 · 0.00% win
Amalgam Badge · other20,471 · 0.00% win
Level 50 Badge · progression10,030 · 0.00% win
Raid Badge · other7,993 · 2.6% win
Winter Campaign Badge · other7,906 · 0.00% win
Summer Campaign Badge · other4,890 · 0.00% win
Level 75 Badge · progression3,507 · 0.00% win
Level 100 Badge · progression1,391 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0489no change
13 Aug 2026, 21:0389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.