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⛏️MinerRoBlox⛏️ [Minecraft!]

⛏️MinerRoBlox⛏️ [Minecraft!]

A Roblox experience owned by GLAMOOD's.

Sandbox & buildingPTMinecraft fan gameConstructionMining

Description (written by the developer; not a statement by this register)

⛏️ Welcome to CraftingBlox A construction, mining and craft 🇧🇷 this game is a minecraft fan game and has no intention of offending anyone made by brazilian MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT MINECRAFT Craftblox, ro craft, minecraft, roblox craft, bloxcraft, mining, minecrafting, minercraft, new minecraft, manecraft, lifecraft, Minerscraft, minersblock, bed wars, Craft-Blox, fighting, sword, mine

Last updated by the developer 5 Jul 2023, 02:39 UTC.

0
playing (measured 13 Aug 2026, 00:46 UTC)
2,587
lifetime visits
80%
liked (4 👍 / 1 👎)
6
favourites (2.3 per 1k visits)
17 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

!Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.