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THIS PLACE DOES NOT EXIST

THIS PLACE DOES NOT EXIST

A Roblox experience owned by Ƹ̷̵̵̷̡Ӝ̴̵̵̷̶̨̄Ʒ̵.

OtherEN

THIS PLACE DOES NOT EXIST is an experience in the other genre, created on 2021-02-20. It has 540,109 lifetime visits and 9,835 favorites. Currently, zero users are playing. The like percentage is 66.

Description (written by the developer; not a statement by this register)

FAKE FAKE FAKE FAKE FAKE FAKE FAKE FAKE

Last updated by the developer 20 Feb 2021, 04:48 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
540,109
lifetime visits
66%
liked (4,032 👍 / 2,075 👎)
9,840
favourites (18.2 per 1k visits)
20 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

facade
1,100,110 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 22:3266no change
24 Aug 2026, 20:3466no change
14 Aug 2026, 20:3366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.