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The Among Us Elevator

The Among Us Elevator

A Roblox experience owned by GamingWithAyo Fan’s.

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The Among Us Elevator is a horror experience created on 2021-02-20. It has accumulated 991,739 lifetime visits and holds 1,444 favorites. The game currently has 0 players online. Its like percentage stands at 57 percent. The description invites users to ride an unexpected elevator and encourages engagement through likes and follows.

Description (written by the developer; not a statement by this register)

Welcome To The Among Us Elevator! In this game you ride a Normal elevator but it isn't what you expect! If you want to find out what comes out of the elevator press that green play button! Enjoy the game? Make sure to like, favorite, invite your friends, and press the follow button to know when we update the game! Make sure to play the game to help support us! Tags: Elevator , Free admin , Brookhaven , BrookhavenRp wednesday wednesday wednesday, Bloxburg, Adopt me, Pls donate, fun, fun games, games, stranger things

Last updated by the developer 14 Nov 2024, 12:00 UTC.

0
playing (measured 11 Aug 2026, 00:46 UTC)
991,739
lifetime visits
57%
liked (433 👍 / 333 👎)
1,447
favourites (1.5 per 1k visits)
20 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin Commands
1,500 R$
Rainbow Magic Carpet
800 R$
Boombox
800 R$
Speed Coil
400 R$
Gravity Coil
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5714 August 2026 — 57 % liked3 September 2026 — 57 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4757no change
14 Aug 2026, 15:3757first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.