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[FIX] Ore Magnet Simulator

[FIX] Ore Magnet Simulator

A Roblox experience owned by AntWorks.

SimulatorENsimulatorpet collectionore mining

[FIX] Ore Magnet Simulator is a simulator experience created on 2021-02-21. The game has accumulated 4,836,528 lifetime visits and 34,612 favorites. It maintains a 93% like percentage. Currently, zero users are playing the experience. The description highlights features such as collecting ores, rebirthing, and purchasing pets.

Description (written by the developer; not a statement by this register)

👑 Use code "Release" and LIKE the game for Coins! 🥚 Use code "FREEPET" and LIKE for a 'Magnet Split' Pet! 👍 Use code "LIKE100:)" for Gems and Coins! 🎫 Use code "10KEPIC" for Gems! 😲 Use code "10KLEGENDARY" for Gems! 👑 Infinite Backpack is on 30% Sale 🥚 JOIN THE GROUP FOR FREE TRIPLE HATCH :D 🌟Update 6.2🌟 - NEW ORE BANK! - NEW WORLD FANTASY! - NEW LABORATORY! - NEW BADGES! - 2 NEW EGGS - 4 NEW SECRETS! - TITLES! - EASTER + EGGHUNT REMOVED Welcome to the world of Ore Magnet Simulator! Collect ORES with your Magnet! Sell ores for COINS! Use coins to REBIRTH and buy PETS! Use Gems to get UPGRADES! ⚠️SHUTDOWN = UPDATE/FIXES 🍪Join the group for awesome perks! https://www.roblox.com/groups/9612079/AntWorks#!/about ⭐Special thanks to Interbyte Studio! Made by @RylVox and @instanitly

Last updated by the developer 28 Jun 2026, 07:08 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
4,836,528
lifetime visits
93%
liked (28,622 👍 / 2,136 👎)
34,570
favourites (7.1 per 1k visits)
21 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 XP
1 R$
Faster Speed
1 R$
Extra Range
1 R$
x2 Luck
1 R$
[30% Sale] Infinite Backpack
1 R$
x2 Gems
1 R$
x2 Coins
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100K Coins · collection78,968 · 0.00% win
1M Coins · collection70,741 · 0.00% win
100K Gems · collection56,458 · 0.00% win
10,000 Ores · collection54,607 · 0.00% win
1M Gems · collection51,754 · 0.00% win
1T Coins · collection50,524 · 0.00% win
100K Rebirths · progression50,463 · 0.00% win
1M Rebirths · progression48,698 · 0.00% win
100 Eggs · collection45,698 · 0.00% win
1 Hour · progression44,252 · 0.00% win
100,000 Ores · collection43,544 · 0.00% win
1 Quintillion Coins · collection43,500 · 0.00% win
1T Gems · collection41,387 · 0.00% win
1M Ores · collection32,759 · 0.00% win
1Sp Coins · other31,852 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked23 September 2026 — 93 % liked23 October 2026 — 93 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:0693no change
23 Sept 2026, 02:0393no change
3 Sept 2026, 01:5293no change
14 Aug 2026, 01:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.