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Roblox Developer Hangout

Roblox Developer Hangout

A Roblox experience owned by School Of Developers | ROBLOX DEVs.

Social & hangoutENsocialdeveloper communityadvertising

Roblox Developer Hangout is a social-hangout experience created on 2021-02-21. The game has recorded 2,262,044 lifetime visits and 26,683 favorites. Currently, zero users are playing. The title holds a 78% like percentage. It functions as a space for developers to connect and promote their projects.

Description (written by the developer; not a statement by this register)

🛠️Welcome to the Roblox Developer Hangout!🛠️ • Meet new people • Hangout with friends • Have fun! 🚨ADVERTISEMENTS🚨 In this game, you can advertise your games, groups, or clothing to get the word out to more people! Want to learn how to 🏗️BUILD🏗️ and📜SCRIPT📜? Join our • GROUP: https://www.roblox.com/groups/9658196/School-Of-Developers-ROBLOX-DEVs • SERVER: zu2Qm3X 🐦Follow us on Twitter🐦 @DataDevRBLX @HavocRuined

Last updated by the developer 20 Nov 2024, 18:45 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
2,262,044
lifetime visits
78%
liked (5,222 👍 / 1,485 👎)
26,676
favourites (11.8 per 1k visits)
21 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome626,089 · 100.0% win
Met The Founders of SOD! · social1,154 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:2278no change
14 Aug 2026, 08:2178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.