Car Crash Test: Nascar Edition (Original)
A Roblox experience owned by Realistic Car Simulator Fan Club.
RacingENNASCARvehicle combatdriving simulation
Car Crash Test: Nascar Edition (Original) is a racing experience created on 2021-02-22. The game has accumulated 1,760,371 lifetime visits and holds 5,132 favorites. Currently, zero users are playing. The title maintains a 74% like percentage. It features vehicle-based gameplay including racing and crashing mechanics within the racing genre.
Description (written by the developer; not a statement by this register)
New Updates: Summer, UI fixes, Bug fixes! Welcome to Car Crash Test: NASCAR EDITON! in this game, you pick from any of the 50 cars and race people, crash into people, whatever you want to do. Even get a free private server. Enjoy the game! -KittyRules8657, Game Owner Join the group here: https://www.roblox.com/groups/16505701 Game Version: 2.5.2a Tags (ignore): beam, drive, cars, suspension, vehicle, test, stunt, drag, offroad, drift, roleplay, crash, derby, train, ragdoll, crashable, vehicle, test, stunt, drag, offroad, drift, roleplay, crash, derby, train, ragdoll, drifting, realistic, slot, airbags, driving, racing, everyday, car, highway, suspension, bus, truck, smash, crush
Last updated by the developer 18 Jun 2025, 19:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.