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(🌟) Unbounded Cultivation

(🌟) Unbounded Cultivation

A Roblox experience owned by AGT Studio's.

RacingENcultivationpvpdeepwoken-inspired

Description (written by the developer; not a statement by this register)

*All purchases and progression has been greatly buffed, to open robux shop press the R/B/S on the bottom left of your screen* *Join the socials for information on the revamped improved version of the game* This game is heavily inspired by Deepwoken and cultivation manhuas/novels. As you progress through the game expect knowledge to be your biggest weapon. When breaking through a major stage you must go and fight others, explore, find herbs, and etc for "life experience" until the exp bar is full, then you may breakthrough the next stage. Controls: M1: Attack M2 + M1: Feint Q + W/A/S/D: Dash/Roll Q + W/A/S/D + M2: Dash/Roll cancel (extra iframes and can roll again) Space + M1: Downslam Ctrl: Crouching Ctrl + Run: Sliding Ctrl + M1: Uppercut (Aerial Combat) F: Parry F Hold: Block R: Critical attack/Special skill Run + M1: Running attack Run + Space + M1: Aerial Kick M2: ragdoll cancel Music Credits: Udio tags: Cultivation, magic, pvp, etc.

Last updated by the developer 31 May 2026, 23:59 UTC.

0
playing (measured 11 Aug 2026, 21:21 UTC)
190,090
lifetime visits
55%
liked (393 👍 / 318 👎)
1,522
favourites (8.0 per 1k visits)
22 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Qi-Color Customization
250 R$
Supporter
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Cultivator · other38,760 · 0.00% win
Stage-One · progression531 · 0.00% win
Stage-Two · progression394 · 0.00% win
Stage-Three · progression322 · 0.00% win
Stage-Four · progression223 · 0.00% win
Stage-Five · progression159 · 0.00% win
Early-Attendant · welcome143 · 0.00% win
Tester (OUTDATED) · other19 · 0.00% win
Stage-Eight · progression0 · 0.00% win
Stage-Nine · progression0 · 0.00% win
Tester · other0 · 0.00% win
Stage-Ten · progression0 · 0.00% win
Stage-Seven · progression0 · 0.00% win
Stage-Six · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.