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Color Battle 🏆

Color Battle 🏆

A Roblox experience owned by HH Games Studio.

Social & hangoutENtraitorsurvivorcolor-based

Color Battle is a social-hangout experience created on 2021-02-24. It has accumulated 679,698 lifetime visits and 6,024 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description outlines roles for Traitor and Survivor gameplay mechanics.

Description (written by the developer; not a statement by this register)

⭐ 5.000 LIKES FOR LIMITED REWARD! 🔥 Join the group "HH Games Studio" to unlock rewards! How to play : 😈 TRAITOR 1. Choose the color for each round carefully 2. Kill everyone and dont get caught 😨 SURVIVOR 1. Survive and run to the color the traitor has chosen 2. Guess and kill the traitor when the fighting round begins. 3. Make no mistake killing!

Last updated by the developer 4 Dec 2024, 04:26 UTC.

0
playing (measured 10 Aug 2026, 15:37 UTC)
679,698
lifetime visits
91%
liked (2,261 👍 / 215 👎)
6,023
favourites (8.9 per 1k visits)
24 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Exp
140 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome219,830 · 0.00% win
Seer · other3,475 · 0.00% win
Fool · other3,423 · 0.00% win
BETA Tester · other721 · 0.00% win
Seer Master · other48 · 0.00% win
Luckiest Player · other41 · 0.00% win
Fool Master · other38 · 0.00% win
The Oracle · other6 · 0.00% win
The Traitor · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:4591no change
14 Aug 2026, 18:3691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.