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[☀️UPDATE⛱️] Fazbear Entertainment The Roleplay

[☀️UPDATE⛱️] Fazbear Entertainment The Roleplay

A Roblox experience owned by Fazbear Entertainment The Roleplay.

RoleplayENFive Nights at Freddy'sRoleplayHorror

[☀️UPDATE⛱️] Fazbear Entertainment The Roleplay is a roleplay experience created on February 24, 2021. The game has accumulated 8,885,213 lifetime visits and 22,825 favorites. Currently, 116 players are active. The title holds a 91% like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Last Updated: July 21, 2026 [Ver. 0.5.6.1] Introduction Welcome to Fazbear Entertainment: The Roleplay (FETRP)! This is a roleplay game based on Five Nights at Freddy's, created by Scott Cawthon. Please be aware that this game is not yet in its final version, so you may encounter bugs and glitches. Credits As a fan game of FNaF, all credits go to Scott Cawthon, the creator of the Five Nights at Freddy's franchise, and Steel Wool Studios. Additional credits can be seen in-game. #ThankYouScott

Last updated by the developer 19 Aug 2026, 11:34 UTC.

97
playing (measured 21 Aug 2026, 22:50 UTC)
8,933,063
lifetime visits
92%
liked (4,842 👍 / 448 👎)
23,150
favourites (2.6 per 1k visits)
24 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97140118.510 August 2026 — 140 players21 August 2026 — 105 players21 August 2026 — 103 players21 August 2026 — 97 players10 August 202621 August 2026
4 measurements spanning 11 days, net -43. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–146 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5097-6
21 Aug 2026, 21:50103-2
21 Aug 2026, 20:54105-35
10 Aug 2026, 17:49140first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha 5 Player · other1,367,846 · 49.6% win
Alpha 4 Player · other537,815 · 0.00% win
Fake Nights · other62,286 · 4.9% win
From the Source · other53,728 · 4.2% win
Happy Anniversary, FETRP! · other44,904 · 0.00% win
Arcade Sprites: Afton Family (Part 2) · collection25,621 · 1.1% win
Arcade Sprites: Follow Me (Part 1) · other24,888 · 1.1% win
Arcade Sprites: Ghosts of the Past (Part 3) · progression22,969 · 0.90% win
Arcade Sprites: Happiest Day (Part 4) · other22,748 · 1.0% win
Arcade Sprites: Simulator Games (Part 5) · other19,845 · 1.0% win
Alpha 3 Player · other5,742 · 0.00% win
Vacation · other5,383 · 2.5% win
Frostbite · other5,086 · 0.00% win
Alpha 2 Player · other530 · 0.00% win
The Fright of Re-Run! · other155 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.513 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked21 August 2026 — 91 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
5 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0792+1
21 Aug 2026, 22:5091no change
21 Aug 2026, 21:5091no change
21 Aug 2026, 20:5491no change
13 Aug 2026, 21:0791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.