Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
NTI Research Facility

NTI Research Facility

A Roblox experience owned by NikoNull Studio.

RoleplayENsimulationfacility managementlore-heavy

Description (written by the developer; not a statement by this register)

Welcome to NikoNull Technologies Incorporated Research Facility! [Second NikoNull's Studio Game] [INSPIRATIONS] Nok Computer Core DTIPC (David Technologies Incorporated Power Core) P: A (Project: Anticitizen [CEASED DEVELOPMENT]) IITPP (Innovation Incorporated Thermal Power Plant) UCC2: DELUXE (Unnamed Computer Core 2: DELUXE) QSERF (Quantum Science Energy Research Facility) [CREDITS] jnprge : Meltdown ESDS

Last updated by the developer 11 Aug 2026, 11:57 UTC.

1
playing (measured 12 Aug 2026, 12:05 UTC)
3,085
lifetime visits
70%
liked (26 👍 / 11 👎)
48
favourites (15.6 per 1k visits)
24 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huge Donate
500 R$
ESDS Gamepass
250 R$
Big Donate
100 R$
Donate
50 R$
Speed Coil
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Veteran Employee · welcome298 · 100.0% win
The Bunker Ending · progression29 · 0.00% win
placeholder · other16 · 0.00% win
You Meet Creator · welcome7 · 0.00% win
Escapist Ending · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

70727118 August 2026 — 72 % liked28 August 2026 — 70 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 09:4870-2
18 Aug 2026, 09:4572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.