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DIAMOND DISTRICT [BETA]

DIAMOND DISTRICT [BETA]

A Roblox experience owned by Southwest Florida RolePlay Español | Palmera Vice.

RoleplayESvirtual fashionboutiqueurban style

Description (written by the developer; not a statement by this register)

💎 Bienvenido a Diamond District Boutique Diamond District no es solo una tienda, es una marca de moda virtual creada para quienes buscan estilo, exclusividad y presencia dentro de Roblox. Aquí encontrarás ropa para hombre y mujer, outfits modernos, colecciones urbanas, prendas de lujo, drops exclusivos y estilos pensados para destacar en cualquier experiencia. Nuestro objetivo es construir una boutique premium donde cada prenda represente identidad, elegancia y personalidad. Explora nuestro catálogo, prueba nuevos looks y encuentra el estilo que mejor te representa. 👕 Ropa para hombre y mujer 💎 Colecciones exclusivas 🔥 Nuevos drops ⭐ Estilo urbano, lujo y moda virtual Gracias por apoyar nuestra marca. Diamond District Boutique — viste diferente, destaca siempre.

Last updated by the developer 19 May 2026, 05:27 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
504
lifetime visits
92%
liked (24 👍 / 2 👎)
26
favourites (51.6 per 1k visits)
25 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond VIP
299 R$
Premium Access
199 R$
Emote Pack
99 R$
Radio
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenida · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.