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The Darkness Beyond

The Darkness Beyond

A Roblox experience owned by Dread Development.

HorrorENsurvival horrorhome defenseupgrades

The Darkness Beyond is a horror experience created on 2021-02-26. It has accumulated 13,911,619 lifetime visits and 121,715 favorites. The title holds a 90% like percentage. Currently, zero users are playing. The game supports both multiplayer and singleplayer modes within the horror genre.

Description (written by the developer; not a statement by this register)

The Darkness Beyond is a multiplayer and singleplayer survival horror game. The main objective is to close doors and windows in a house to prevent something from getting in. Use your in-game cash to purchase upgrades to make surviving easier! WARNING: This game may contain jumpscares and flashing lights

Last updated by the developer 5 Mar 2025, 02:13 UTC.

0
playing (measured 10 Aug 2026, 19:34 UTC)
13,911,619
lifetime visits
90%
liked (18,707 👍 / 2,173 👎)
121,506
favourites (8.7 per 1k visits)
26 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
50 R$
Custom Music
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hard Worker · other217,633 · 11.2% win
Security Expert · other75,709 · 0.00% win
Experienced · other18,628 · 0.00% win
??? · other629 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked12 September 2026 — 90 % liked22 September 2026 — 90 % liked2 October 2026 — 90 % liked12 October 2026 — 90 % liked22 October 2026 — 90 % liked1 November 2026 — 90 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 18:5290no change
22 Oct 2026, 18:5190no change
12 Oct 2026, 18:4790no change
2 Oct 2026, 18:4690no change
22 Sept 2026, 18:3790no change
12 Sept 2026, 18:3490no change
2 Sept 2026, 18:3190no change
23 Aug 2026, 18:1990no change
13 Aug 2026, 18:1890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-darkness-beyond.fandom.com0 active editors · 338 edits
40 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.