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rulost [2.8]

rulost [2.8]

A Roblox experience owned by Badorkbee.

OtherEN

Description (written by the developer; not a statement by this register)

if not, you'll soon be check back here often - the world will expand as time goes on developed by Bad_B0y, treebee 63, swopped, Zorkous, wiz_lac

Last updated by the developer 2 Jun 2026, 00:40 UTC.

1
playing (measured 10 Aug 2026, 14:20 UTC)
255,801
lifetime visits
94%
liked (3,969 👍 / 232 👎)
15,651
favourites (61.2 per 1k visits)
27 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:202first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

journey begins · welcome81,946 · 100.0% win
new moves · other28,239 · 72.7% win
jammed · other17,975 · 36.4% win
one exchange · other17,391 · 90.9% win
hopper · other17,355 · 36.4% win
C rank · progression15,820 · 100.0% win
something familiar... · other13,029 · 36.4% win
nobody here · other10,070 · 18.2% win
join teh paRty!??!?? · welcome8,875 · 18.2% win
reflections · other7,300 · 0.00% win
town hero · other6,698 · 18.2% win
bright ideas · other6,316 · 18.2% win
nimble · other6,229 · 18.2% win
caught red-handed · other6,139 · 18.2% win
glide on · other6,119 · 18.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked4 September 2026 — 94 % liked14 September 2026 — 94 % liked24 September 2026 — 94 % liked4 October 2026 — 94 % liked14 October 2026 — 94 % liked24 October 2026 — 94 % liked3 November 2026 — 94 % liked15 August 20263 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 06:4994no change
24 Oct 2026, 06:4894no change
14 Oct 2026, 06:4794no change
4 Oct 2026, 06:4794no change
24 Sept 2026, 06:4694no change
14 Sept 2026, 04:3894no change
4 Sept 2026, 04:3594no change
25 Aug 2026, 02:3894no change
15 Aug 2026, 02:2294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.