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Project j [Alpha]

Project j [Alpha]

A Roblox experience owned by Chaotic Incorporative.

Fighting & PvPENrandomizerfree-for-allcombat

Description (written by the developer; not a statement by this register)

Developers: •3pooky - Founder, Lead Developer, Main Scripter. •Jojo_Josey - Co-Founder, Main Builder, Main Animator. READ THIS (IMPORTANT) This game used to be worked on daily back then. Though, unfortunately me and jo, out of demotivation, have decided to discontinue this game. However, it will be open to the public, so you can experience what we have done with the game so far, which is quite a decent amount of progress. Keep in mind, expect bugs, possible lag, lack of content, etc, as the game is no longer worked on. What type of game is it? •It is a free-for-all randomizer-combat type of game; each respawn you get a random item in each category of Melee, Ranged, Special, Defence, Emotes, and Extra. These you can use to battle and/or Taunt against other players. Inspiration: •Randomizer. •Item Asylum.

Last updated by the developer 1 Aug 2024, 13:21 UTC.

0
playing (measured 12 Aug 2026, 06:46 UTC)
1,209
lifetime visits
91%
liked (10 👍 / 1 👎)
13
favourites (10.8 per 1k visits)
28 February 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
150 R$
Double Votes
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.