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Feed Your Ducks!

Feed Your Ducks!

A Roblox experience owned by Icebound Studios.

SimulatorENpet simulationegg hatchingcollection

Description (written by the developer; not a statement by this register)

🍎 Feed your ducks! 🎁 Open eggs and gift boxes! 🦆 Hatch rare and legendary ducks! 🎩 Power up ducks with hats! 🗺️ Unlock zones and foods! ✨ Evolve ducks! Premium benefits: Play the game every 10 minutes to receive 50 gems 💎! Disclaimer: Some foods shown in the game cannot be fed to ducks in real life. This is a game of fiction, please do your research as to what foods are appropriate to feed ducks! Tags: Duck, Cute, Pet, Epic, Quack, Simulator

Last updated by the developer 14 Oct 2024, 07:08 UTC.

0
playing (measured 12 Aug 2026, 03:03 UTC)
19,631
lifetime visits
94%
liked (145 👍 / 10 👎)
225
favourites (11.5 per 1k visits)
1 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] Equip 3 More Ducks!
1,500 R$
Evil Duckie
1,337 R$
Lucky Ducky
777 R$
Triple Hatch
750 R$
[50% OFF] Equip 2 More Ducks!
750 R$
2x EXP
500 R$
2x Damage
500 R$
2x Coins
450 R$
Duckie VIP
400 R$
[50% OFF] Equip 1 More Duck
250 R$
Rainbow Trail
250 R$
2x Speed
150 R$
Teleport
150 R$
Instant Hatch
125 R$
[50% OFF] 2x Quests
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,717 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.