(🍃SPRING UPD!) Medieval Legends ⚔️
A Roblox experience owned by 64Bit Creations.
SimulatorENMedievalSimulatorPet Hatching
Description (written by the developer; not a statement by this register)
👍 LIKE THE GAME FOR A OP CODE AT 1.5K LIKES! ⚔️ Medieval Legends🛡️ 🗺 Changelog (2022/04/15): - Brand new, remade maps and weapons! - NEW TRADING FEATURE AND SO MUCH MORE! 🎮 A fun Medieval Simulator! 😊 🏹 Use your weapons to slay your enemies! 🗺️ Unlock new areas! 🐣 Hatch your own pets! 👑 Compete to be at the top of the leaderboards! 🎁 Join the group for exclusive perks! 🐦 Follow @64Bit_Creations on Twitter for in-game codes! 🌟 Roblox Premium players will receive benefits and special perks in-game! 📌 Any questions, comments, or bugs? Join our social server linked below or join our group and report it there! 🎉 Special Credits UnknownHashtag - Owner, Project Manager, Builder Astrixos - Co-Owner/Developer Krypticallity - Senior Developer/Main Scripter kn0usly - Modeler ❤️ Developed with love by the 64Bit Creations team. Tags: Medieval Legends, Medieval, Simulator, Sword, Knight, Fighting, Fun
Last updated by the developer 14 Aug 2022, 01:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 05:08 | 68 | no change |
| 15 Aug 2026, 03:00 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.