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Arenoir's Difficulty Chart Obby

Arenoir's Difficulty Chart Obby

A Roblox experience owned by Obby Legion 2.

ObbyENparkourspeedrundifficulty progression

Arenoir's Difficulty Chart Obby is an obby experience created on 2021-03-03. It has recorded 16,861,973 lifetime visits and 87,783 favorites. The game holds a 49% like percentage. Currently, zero users are playing. The experience focuses on progressive difficulty zones and includes speedrun leaderboards for each stage.

Description (written by the developer; not a statement by this register)

Welcome to ADCO! 😊 Arenoir's Difficulty Chart Obby is an obby that gets harder and harder as you progress! Each zone will get trickier and will test your skills even more than the last! ⚠️ If you're lagging, make sure to lower your graphics and turn off particles using the ⚙️ icon! ⏰ This game has speedrun leaderboards for each difficulty! Can you be the best? ⚠️ Press 'R' to reset 📷 You can watch replay tutorials to see how to beat tough stages! ⚙️ Settings can be changed by clicking the cog icon! 🏃 Join Obby Legion 2 for a free [MEMBER] tag in-game! https://www.roblox.com/groups/5232412 ✨ Roblox Premium members get a [PREMIUM] tag! 💡 Current stages: 250 Tags (Ignore) jtoh adco adc difficulty chart difficulty chart difficulty chart obby obby obby hard obby hard impossible impossible escape can you beat impossible obby jtoh tower of hell tower of difficulty chart DCO wallhop wraparound rage easy very easy difficult medium master wall hop parkour

Last updated by the developer 3 Sept 2025, 16:32 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
16,861,973
lifetime visits
49%
liked (28,840 👍 / 30,467 👎)
87,753
favourites (5.2 per 1k visits)
3 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fusion Coil
299 R$
Gravity Coil
199 R$
[SALE] Founder
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played the game! · welcome4,522,612 · 29.6% win
Completed First Steps · welcome3,791,847 · 14.8% win
Completed Very Easy · progression3,291,794 · 0.00% win
Completed Easy · progression2,368,691 · 0.00% win
Completed Moderate · progression1,899,283 · 0.00% win
Completed Medium · progression1,510,653 · 0.00% win
Completed Hard · progression1,263,183 · 0.00% win
Completed Advanced · progression606,444 · 14.8% win
Completed Challenge · progression332,949 · 29.6% win
Completed Difficult · progression144,092 · 0.00% win
Completed Insane · progression45,512 · 14.8% win
Completed Expert · progression19,058 · 0.00% win
Completed Master · progression11,577 · 0.00% win
Completed Impossible · progression7,304 · 0.00% win
You met the scripter! · other6,747 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4913 August 2026 — 49 % liked23 August 2026 — 49 % liked2 September 2026 — 49 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4549no change
23 Aug 2026, 17:2149no change
13 Aug 2026, 17:1649first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.