Time Mayhem [BETA!]
A Roblox experience owned by Mythic Dragons Studio.
SimulatorENtime-based combatrebirth systemsocial hub
Description (written by the developer; not a statement by this register)
This game is similar to all the Stay alive games out there but it has it's differences. Gain time to be the best and kill others for more time. Exchange time for rebirths and rebirths for prestiges! Rebirths increase the time you get per second and prestiges increase the amount of rebirths you get per rebirth. You can also do a variety of other things by visiting the Hub which will be coming out soon and there will be many updates to it. But for now, Hangout with friends and create groups of people to grind rebirths together! -Game was inspired by Stay alive and flex your time on others and a vast majority of other games. Check the disco server for updates and codes in the game! (The disco is under this description)
Last updated by the developer 6 Jan 2025, 06:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.