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RO-Scale Trains & Railroad Crossings

RO-Scale Trains & Railroad Crossings

A Roblox experience owned by The RXR Group.

SimulatorENtrainssimulationrailroad

RO-Scale Trains & Railroad Crossings is a simulator experience created on 2021-03-05. The game features working automatic railroad crossings and DCC controller functionality for train operation and programming. Current metrics show 2 players online, 3,100,100 lifetime visits, a 66% like percentage, and 2,965 favorites.

Description (written by the developer; not a statement by this register)

This is a RO-Scale train game with working automatic RO-Scale sized railroad crossings. You can drive trains with a DCC Controller. The DCC Programmer lets you modify your trains. The DCC Consist Editor lets you make your train go backward when you make it go forward and go forward when you make it go backward with the DCC Controller.

Last updated by the developer 27 Dec 2025, 22:14 UTC.

2
playing (measured 11 Aug 2026, 05:38 UTC)
3,100,100
lifetime visits
66%
liked (743 👍 / 376 👎)
3,211
favourites (1.0 per 1k visits)
5 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:384first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:3766no change
24 Aug 2026, 05:3566no change
14 Aug 2026, 05:3466first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.