Project: Sentries [Reborn]
A Roblox experience owned by AnchorLinks [Archived on ROBLOX].
Description (written by the developer; not a statement by this register)
[The game has been discontinued. We are moving out of ROBLOX to pursue Unreal Engine 5. The game will be continued on an another platform, as a different genre. Thanks for understanding!] A story-mode Tower Defense project, do not hesitate to join the group and criticize the game. (Pre-Alpha Release) Group: https://www.roblox.com/groups/9786433/Project-Sentries#!/about [We recommend a 5+ Graphics for an immersive experience of the environment. You may need a good device for this.] Inspired by Plants vs. Zombies. Check it out! Lead Developers: Sebastien432, Eraptyy, builderbuxman, Iambadatroblox312 (Full credits in-game.)
Last updated by the developer 27 Jul 2025, 11:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.