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La Crosse Hmong New Year (2022 Version) | UPDATE!

La Crosse Hmong New Year (2022 Version) | UPDATE!

A Roblox experience owned by Team be safe.

Social & hangoutENcultural simulationnew year festivalsocial hangout

Description (written by the developer; not a statement by this register)

La Crosse Hmong New Year (2022 Version) *This is a working progress* Updates: - Sprint To Run - Playground -Badges Welcome!!! Our team is working together to build the 2022 version of the LaCrosse Hmong New Year. There are still some things that need to be done. THIS IS A NEW GAME, IT WON'T BE PERFECT Clothing Credit: https://www.roblox.com/groups/2788788/Hmong-Legacy#!/store When Joining wait 10 or more seconds for everything to Load, This is a big game and will take a couple of seconds to load. Kicked Out means update is being made Soon to Come: - VolleyBall Nets - Soccer Nets - More Tents - Seat Animations - Etc. Please if there are any problems please report it to the group and Thank you!!!

Last updated by the developer 29 May 2024, 03:07 UTC.

0
playing (measured 21 Aug 2026, 00:30 UTC)
1,601
lifetime visits
100%
liked (6 👍 / 0 👎)
13
favourites (8.1 per 1k visits)
7 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bigger Donation
100 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank You For Visiting! · welcome374 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.