⚡️ Anime Racing Simulator
A Roblox experience owned by Next-Gen Labs.
RacingENanimeracingrandomly generated
⚡️ Anime Racing Simulator is a racing experience created on 2021-03-07. It has recorded 8,591,565 lifetime visits and 46,636 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The description notes a major update is pending and mentions a group boost offer.
Description (written by the developer; not a statement by this register)
⚡ Anime Racing [MAJOR UPDATE SOON!] 👍 Like and Thumbs up for more updates, giveaways, and more! 🎁 Join "Next-Gen Labs" for a special in-game super boost! https://www.roblox.com/groups/7084882/Next-Gen-Labs#!/about 🏆 Race your friends as your favorite anime characters to be the first to reach the end in an action-packed randomly generated speed course! 💬 Join our community server for updates, giveaways, codes, & more! 🗒 NOTES: - ANY form of exploiting / hacking will result in a perm ban - Green glow around screen = you're in a dynamic gravity zone - This game is still in beta and updates are expected frequently 🏹 A game by Next-Gen Labs Tags: Anime, Colorful, Super, Speed, Fun, Obby, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker Run, Runner, Obby, Anime, Ninja
Last updated by the developer 6 Aug 2025, 12:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.