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Mystery Mayhem [Story]

Mystery Mayhem [Story]

A Roblox experience owned by Scooby Studios..

AdventureENScooby-Doo IPHidden ObjectHigh School Roleplay

Description (written by the developer; not a statement by this register)

Welcome to Mystery Mayhem [Story] The High School drama team has a show to perform but lately there's been a phantom scaring everyone away! it's up to you guys to find clues and help save the show! Good luck! 🛒Having a hard time surviving? Check out the shop for gamepasses that'll help keep you alive and finish strong! 🛒 🔊Make sure to turn up your volume for the best experience! 🔊 👍 Be sure to like and favorite if you had fun! ⭐ 🔥Join the group for any updates on this game and any future games! 🔥 😎 Join the group! https://www.roblox.com/groups/9166214/Scooby-Studios#!/about Tags: Horror, Abandoned, Lost, Mystery, Spooky, Terror, Scary, Creepy, Mystery , Mayhem , Story, Stories, Camping, Roleplay, RP, Scooby, STORY

Last updated by the developer 23 Mar 2025, 20:40 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
181,571
lifetime visits
74%
liked (333 👍 / 119 👎)
2,389
favourites (13.2 per 1k visits)
8 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives
500 R$
X2 Lives
350 R$
Ultimate Sword
200 R$
VIP
100 R$
Flash Light
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Eating Contest Winner! · other23,892 · 0.00% win
Good Ending [CHAPTER 1] · progression4,440 · 0.00% win
Bad Ending [CHAPTER 1] · progression848 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.