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Destroy the Island!

Destroy the Island!

A Roblox experience owned by HappyWolfy10's Games.

SimulatorENdestructionexplosivescapitalist theme

Destroy the Island! is a simulator experience created on March 9, 2021. It has accumulated 15,166,549 lifetime visits and 50,489 favorites. The game holds an 84% like percentage. Currently, zero players are active. The experience has merged with Destroy The Ship.

Description (written by the developer; not a statement by this register)

NOTE: Destroy The Island has been merged with Destroy The Ship. Play Destroy The Ship here: https://www.roblox.com/games/6873104649/Destroy-The-Ship (Old Description) Destroy the fortified Capitalist HQ Island with lots of explosives! Private servers are free. Use the private server control tool in your inventory to control private server settings.

Last updated by the developer 5 Oct 2025, 17:05 UTC.

0
playing (measured 10 Aug 2026, 14:30 UTC)
15,166,549
lifetime visits
84%
liked (18,518 👍 / 3,428 👎)
50,498
favourites (3.3 per 1k visits)
9 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Played! · welcome3,033,335 · 0.00% win
Admin Secret · secret22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:4884no change
13 Aug 2026, 17:4784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.