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Tower of Admin

Tower of Admin

A Roblox experience owned by XON Studios.

ObbyENrandomly generatedtime limitTower of Hell inspired

Tower of Admin is an obby experience created on 2021-03-09. It has recorded 1,103,899 lifetime visits and 4,769 favorites. The current player count is zero. The game holds a 61% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Welcome to Tower of Admin 🕵️‍♂️ Will you be able to complete this randomly generated obby before the time runs out? The clock is ticking 🕒... Join XON Studios for in-game benefits! www.roblox.com/groups/9895654/XON-Studios Please, Favorite (★) and Like (👍) the game if you enjoy it 💗 Thanks for playing 💗! This game is inspired by Tower of Hell!

Last updated by the developer 17 Jun 2025, 19:53 UTC.

0
playing (measured 10 Aug 2026, 15:36 UTC)
1,103,899
lifetime visits
61%
liked (867 👍 / 562 👎)
4,768
favourites (4.3 per 1k visits)
9 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Head Admin
499 R$
[SALE] Super Admin
99 R$
[SALE] VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome480,507 · 0.00% win
Newbie · welcome195,864 · 0.00% win
Pro · other19,049 · 0.00% win
You Met The Creator! · other449 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4761no change
14 Aug 2026, 14:4661first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.