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Chaotic Sword Fighting

Chaotic Sword Fighting

A Roblox experience owned by Differential Development.

Fighting & PvPENsword combatsimulatorunboxing

Description (written by the developer; not a statement by this register)

⚔️Welcome to Chaotic Sword Fighting! ⚔️ Fight other players with unique swords, items and weapons to become the best sword dueler out there. Swords may be obtained from exclusive codes, unboxing crates & through crafting. - 🍀 Bonus Luck! Join our Group for a permanent +25% Luck bonus! 🎁 ACTIVE CODE(S): release, lucky, crafting - 📜 Credits Programming - IceAlexander Item Models + Crossroads - Roblox Icons - Flaticon (Proper credits in-game) Ver. Alpha 1.21 [Alpha Release] - 🎟️ Tag(s) CSF, Crossroads, Time, Unboxing, Simulator, Crafting, Luck, Lucky, Chaos, Legendary, Mythical, Epic, Rare, Godly

Last updated by the developer 14 Jun 2023, 09:28 UTC.

0
playing (measured 11 Aug 2026, 22:45 UTC)
3,203
lifetime visits
87%
liked (40 👍 / 6 👎)
20
favourites (6.2 per 1k visits)
12 March 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky [20% OFF]
400 R$
MVP [20% OFF]
320 R$
Treasure Hunter [20% OFF]
240 R$
Lucky [20% OFF]
160 R$
x2 Daily [20% OFF]
80 R$
VIP [20% OFF]
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha · other150 · 0.00% win
Taco · collection67 · 0.00% win
Triple · progression44 · 0.00% win
Domination · progression31 · 0.00% win
Unstoppable · progression26 · 0.00% win
Moderator · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.